In exceptionally simple terms, there are 3 chief strategies used. You want to be agile enough to hop between tactics almost instantly as the course of the game unfolds.
The Blockade
This involves building a 6-deep wall of checkers, or at a minimum as thick as you can manage, to block in the competitor’s checkers that are located on your 1-point. This is considered to be the most adequate strategy at the begining of the match. You can build the wall anywhere between your eleven-point and your 2-point and then shift it into your home board as the game continues.
The Blitz
This is comprised of locking your home board as fast as as you can while keeping your competitor on the bar. i.e., if your competitor rolls an early two and shifts one piece from your one-point to your three-point and you then toss a 5-5, you can play six/one 6/1 8/3 eight/three. Your opposer is then in big-time calamity since they have 2 pieces on the bar and you have closed half your home board!
The Backgame
This plan is where you have 2 or more anchors in your competitor’s inner board. (An anchor is a point occupied by at a minimum two of your pieces.) It should be played when you are decidedly behind as it greatly improves your opportunities. The strongest places for anchor spots are close to your competitor’s smaller points and either on adjacent points or with a single point separating them. Timing is integral for an effectual backgame: besides, there is no reason having two nice anchors and a solid wall in your own inner board if you are then required to break up this right away, while your opponent is shifting their pieces home, considering that you do not have other additional checkers to shift! In this situation, it is better to have checkers on the bar so that you are able to preserve your position up till your challenger gives you an opportunity to hit, so it may be an excellent idea to try and get your opposer to hit them in this situation!

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