As we have dicussed in the last article, Backgammon is a game of talent and good luck. The goal is to shift your chips safely around the board to your home board and at the same time your opposing player shifts their chips toward their home board in the opposing direction. With opposing player checkers moving in opposing directions there is bound to be conflict and the need for particular tactics at particular instances. Here are the last two Backgammon tactics to finish off your game.
The Priming Game Strategy
If the purpose of the blocking strategy is to slow down the opponent to move her checkers, the Priming Game plan is to completely barricade any activity of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a bad position if he/she at all tries to leave the wall. The trap of the prime can be built anyplace between point two and point 11 in your half of the board. After you’ve successfully assembled the prime to stop the activity of your opponent, your competitor doesn’t even get to toss the dice, that means you move your checkers and roll the dice yet again. You will be a winner for sure.
The Back Game Tactic
The objectives of the Back Game tactic and the Blocking Game technique are similar – to hurt your opponent’s positions with hope to improve your chances of succeeding, however the Back Game technique relies on seperate tactics to do that. The Back Game technique is frequently employed when you’re far behind your competitor. To participate in Backgammon with this technique, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This technique is more difficult than others to use in Backgammon seeing as it needs careful movement of your pieces and how the chips are moved is partly the outcome of the dice roll.

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