As we dicussed in the previous article, Backgammon is a casino game of talent and good luck. The goal is to shift your pieces carefully around the board to your inner board and at the same time your opposing player moves their checkers toward their inside board in the opposing direction. With opposing player checkers moving in opposing directions there is going to be conflict and the need for specific techniques at particular instances. Here are the last 2 Backgammon tactics to round out your game.
The Priming Game Plan
If the goal of the blocking strategy is to hamper the opponents ability to move their checkers, the Priming Game strategy is to absolutely barricade any movement of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a bad position if he at all tries to leave the wall. The trap of the prime can be built anywhere between point two and point 11 in your game board. After you have successfully assembled the prime to stop the movement of your opponent, your opponent doesn’t even get to roll the dice, and you shift your chips and toss the dice yet again. You’ll win the game for sure.
The Back Game Plan
The objectives of the Back Game tactic and the Blocking Game technique are similar – to hurt your opponent’s positions hoping to boost your odds of succeeding, but the Back Game plan relies on different techniques to do that. The Back Game strategy is commonly used when you’re far behind your opponent. To compete in Backgammon with this plan, you need to control two or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more challenging than others to use in Backgammon seeing as it needs careful movement of your pieces and how the checkers are relocated is partially the outcome of the dice roll.

0 Responses
Stay in touch with the conversation, subscribe to the RSS feed for comments on this post.
You must be logged in to post a comment.