As we have dicussed in the last article, Backgammon is a casino game of talent and luck. The goal is to shift your chips carefully around the board to your home board while at the same time your opponent moves their checkers toward their inner board in the opposite direction. With opposing player chips heading in opposing directions there is going to be conflict and the requirement for particular techniques at specific instances. Here are the two final Backgammon tactics to round out your game.
The Priming Game Plan
If the purpose of the blocking tactic is to slow down the opponent to move his chips, the Priming Game strategy is to completely stop any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or end up in a bad position if he at all tries to escape the wall. The trap of the prime can be built anyplace between point 2 and point 11 in your half of the board. Once you have successfully assembled the prime to prevent the movement of your competitor, the opponent doesn’t even get a chance to toss the dice, that means you shift your chips and toss the dice yet again. You will win the game for sure.
The Back Game Tactic
The objectives of the Back Game plan and the Blocking Game tactic are similar – to harm your opponent’s positions with hope to improve your odds of succeeding, however the Back Game plan uses seperate tactics to achieve that. The Back Game plan is frequently employed when you are far behind your competitor. To play Backgammon with this strategy, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more difficult than others to employ in Backgammon because it needs careful movement of your pieces and how the checkers are moved is partially the outcome of the dice toss.

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