As we dicussed in the last article, Backgammon is a game of talent and pure luck. The goal is to shift your checkers safely around the game board to your home board and at the same time your opposing player shifts their pieces toward their inner board in the opposite direction. With competing player pieces heading in opposite directions there is bound to be conflict and the need for specific tactics at particular times. Here are the last 2 Backgammon plans to finish off your game.
The Priming Game Tactic
If the aim of the blocking strategy is to slow down the opponent to shift his pieces, the Priming Game tactic is to completely block any activity of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a damaged position if she ever attempts to escape the wall. The ambush of the prime can be built anywhere between point 2 and point 11 in your game board. Once you’ve successfully assembled the prime to stop the activity of the competitor, the opponent does not even get to toss the dice, and you shift your checkers and roll the dice again. You will be a winner for sure.
The Back Game Technique
The objectives of the Back Game tactic and the Blocking Game technique are very similar – to harm your competitor’s positions in hope to better your chances of winning, but the Back Game tactic relies on different techniques to achieve that. The Back Game plan is commonly used when you are far behind your opponent. To play Backgammon with this tactic, you need to hold two or more points in table, and to hit a blot late in the game. This plan is more challenging than others to play in Backgammon because it requires careful movement of your checkers and how the chips are moved is partially the result of the dice toss.

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