As we dicussed in the last article, Backgammon is a casino game of talent and luck. The aim is to move your chips safely around the board to your home board while at the same time your opponent moves their pieces toward their inner board in the opposing direction. With competing player pieces heading in opposite directions there is bound to be conflict and the requirement for specific strategies at particular instances. Here are the 2 final Backgammon plans to round out your game.
The Priming Game Plan
If the goal of the blocking plan is to hamper the opponents ability to move his checkers, the Priming Game tactic is to absolutely stop any movement of the opponent by creating a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or result a damaged position if she ever attempts to escape the wall. The trap of the prime can be built anywhere between point 2 and point 11 in your game board. Once you’ve successfully built the prime to prevent the activity of the competitor, your competitor doesn’t even get to roll the dice, and you move your pieces and roll the dice again. You’ll win the game for sure.
The Back Game Strategy
The objectives of the Back Game strategy and the Blocking Game technique are very similar – to hurt your competitor’s positions hoping to better your chances of winning, but the Back Game strategy uses seperate tactics to achieve that. The Back Game strategy is commonly employed when you’re far behind your opponent. To participate in Backgammon with this strategy, you need to hold two or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more complex than others to employ in Backgammon seeing as it requires careful movement of your pieces and how the chips are moved is partially the result of the dice roll.

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