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The Essential Basics of Backgammon Game Plans – Part Two

As we dicussed in the last article, Backgammon is a casino game of skill and good luck. The aim is to shift your checkers carefully around the game board to your inner board and at the same time your opposing player shifts their chips toward their home board in the opposing direction. With competing player chips moving in opposite directions there is bound to be conflict and the need for specific strategies at specific times. Here are the two final Backgammon plans to complete your game.

The Priming Game Tactic

If the goal of the blocking plan is to hamper the opponents ability to move his chips, the Priming Game tactic is to absolutely barricade any activity of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a damaged position if he/she at all attempts to leave the wall. The ambush of the prime can be established anyplace between point two and point eleven in your game board. After you have successfully assembled the prime to block the movement of the opponent, the competitor does not even get a chance to toss the dice, and you move your pieces and roll the dice again. You’ll be a winner for sure.

The Back Game Tactic

The goals of the Back Game technique and the Blocking Game technique are similar – to hurt your opponent’s positions in hope to boost your odds of winning, however the Back Game strategy utilizes different techniques to achieve that. The Back Game strategy is commonly utilized when you are far behind your opponent. To play Backgammon with this plan, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more difficult than others to play in Backgammon because it needs careful movement of your chips and how the pieces are moved is partially the result of the dice roll.

Posted in Backgammon.


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