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The Basics of Backgammon Game Plans – Part Two

As we dicussed in the previous article, Backgammon is a game of ability and good luck. The aim is to shift your chips safely around the game board to your home board and at the same time your opposition moves their chips toward their home board in the opposing direction. With opposing player chips shifting in opposing directions there is bound to be conflict and the need for particular tactics at particular instances. Here are the two final Backgammon plans to round out your game.

The Priming Game Plan

If the purpose of the blocking plan is to hamper the opponents ability to shift her pieces, the Priming Game tactic is to completely barricade any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a damaged position if he/she at all tries to escape the wall. The trap of the prime can be setup anyplace between point 2 and point eleven in your game board. As soon as you have successfully constructed the prime to block the activity of your competitor, your competitor does not even get to roll the dice, and you shift your pieces and roll the dice again. You’ll win the game for sure.

The Back Game Strategy

The aims of the Back Game technique and the Blocking Game strategy are very similar – to hinder your competitor’s positions with hope to boost your odds of winning, however the Back Game tactic utilizes seperate tactics to do that. The Back Game strategy is often utilized when you are far behind your competitor. To play Backgammon with this tactic, you have to hold 2 or more points in table, and to hit a blot late in the game. This strategy is more difficult than others to employ in Backgammon because it needs careful movement of your pieces and how the pieces are relocated is partly the outcome of the dice toss.

Posted in Backgammon.


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