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The Essential Details of Backgammon Game Plans – Part 2

As we have dicussed in the last article, Backgammon is a game of talent and good luck. The aim is to move your chips carefully around the board to your inner board while at the same time your opposing player moves their checkers toward their home board in the opposing direction. With opposing player chips heading in opposing directions there is bound to be conflict and the requirement for particular techniques at specific times. Here are the 2 final Backgammon strategies to complete your game.

The Priming Game Tactic

If the goal of the blocking plan is to slow down the opponent to shift his pieces, the Priming Game tactic is to absolutely stop any activity of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a bad position if she at all tries to leave the wall. The ambush of the prime can be established anyplace between point two and point eleven in your game board. After you have successfully constructed the prime to block the activity of the competitor, your opponent does not even get to toss the dice, and you move your chips and roll the dice yet again. You’ll win the game for sure.

The Back Game Plan

The aims of the Back Game strategy and the Blocking Game technique are similar – to hinder your opponent’s positions with hope to improve your odds of succeeding, but the Back Game plan utilizes different tactics to do that. The Back Game technique is commonly employed when you are far behind your competitor. To play Backgammon with this strategy, you need to control 2 or more points in table, and to hit a blot late in the game. This tactic is more complex than others to employ in Backgammon because it needs careful movement of your chips and how the checkers are moved is partly the result of the dice toss.

Posted in Backgammon.


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